We present a method for procedurally modeling general complex 3D shapes. Our approach is targeted towards applications in digital entertainment and gaming and can automatically ge...
In this paper we present a new framework for collision and self-collision detection for highly deformable objects such as cloth. It permits to efficiently trade off accuracy for s...
Efficient estimation of tail probabilities involving heavy tailed random variables is amongst the most challenging problems in Monte-Carlo simulation. In the last few years, appli...
Pinhole camera model is a simplified subset of geometric optics. In special cases like the image formation of the cone (a degenerate conic section) mirror in an omnidirectional vi...
In recent years, nonlinear dimensionality reduction (NLDR) techniques have attracted much attention in visual perception and many other areas of science. We propose an efficient al...