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TOG
2008
88views more  TOG 2008»
15 years 6 months ago
Interaction patches for multi-character animation
We propose a data-driven approach to automatically generate a scene where tens to hundreds of characters densely interact with each other. During off-line processing, the close in...
Hubert P. H. Shum, Taku Komura, Masashi Shiraishi,...
TVLSI
2008
116views more  TVLSI 2008»
15 years 6 months ago
Fast Substrate Noise Aware Floorplanning for Mixed Signal SOC Designs
Abstract--In this paper, we introduce a novel substrate noise estimation technique during early floorplanning for mixed signal system-on-chip (SOC), based on block preference direc...
Minsik Cho, David Z. Pan
CGF
2004
108views more  CGF 2004»
15 years 6 months ago
Interference Detection for Subdivision Surfaces
Accurate and robust interference detection and ray-tracing of subdivision surfaces requires safe linear approximations. Approximation of the limit surface by the subdivided contro...
Xiaobin Wu, Jörg Peters
IPL
2002
118views more  IPL 2002»
15 years 6 months ago
Lower bounds for approximate polygon decomposition and minimum gap
We consider the problem of decomposing polygons (with holes) into various types of simpler polygons. We focus on the problem of partitioning a rectilinear polygon, with holes, int...
Joachim Gudmundsson, Thore Husfeldt, Christos Levc...
TCSV
2002
151views more  TCSV 2002»
15 years 6 months ago
Object-based video coding by global-to-local motion segmentation
Abstract--In this paper, we describe an object-based video compression scheme based on the derivation and efficient coding of motion boundaries. First, we recursively identify a sm...
Ahsan Shamim, John A. Robinson