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TKDE
1998
122views more  TKDE 1998»
15 years 6 months ago
The Design and Implementation of Seeded Trees: An Efficient Method for Spatial Joins
—Existing methods for spatial joins require pre-existing spatial indices or other precomputation, but such approaches are inefficient and limited in generality. Operand data sets...
Ming-Ling Lo, Chinya V. Ravishankar
ICALP
2011
Springer
14 years 10 months ago
On Tree-Constrained Matchings and Generalizations
We consider the following Tree-Constrained Bipartite Matching problem: Given two rooted trees T1 = (V1, E1), T2 = (V2, E2) and a weight function w : V1 × V2 → R+, find a maximu...
Stefan Canzar, Khaled M. Elbassioni, Gunnar W. Kla...
CVPR
2009
IEEE
17 years 1 months ago
Dictionary-Free Categorization of Very Similar Objects via Stacked Evidence Trees
Current work in object categorization discriminates among objects that typically possess gross differences which are readily apparent. However, many applications require making ...
Andrew Moldenke, Asako Yamamuro, David A. Lytle, E...
WWW
2010
ACM
16 years 1 months ago
The paths more taken: matching DOM trees to search logs for accurate webpage clustering
An unsupervised clustering of the webpages on a website is a primary requirement for most wrapper induction and automated data extraction methods. Since page content can vary dras...
Deepayan Chakrabarti, Rupesh R. Mehta
SIGECOM
2006
ACM
119views ECommerce» more  SIGECOM 2006»
16 years 15 days ago
Nash equilibria in graphical games on trees revisited
Graphical games have been proposed as a game-theoretic model of large-scale distributed networks of non-cooperative agents. When the number of players is large, and the underlying...
Edith Elkind, Leslie Ann Goldberg, Paul W. Goldber...