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AAAI
2004
15 years 8 months ago
Branching Storylines in Virtual Reality Environments for Leadership Development
Simulation-based training is increasingly being used within the military to practice and develop the skills of successful soldiers. For the skills associated with successful milit...
Andrew Gordon, Michael van Lent, Martin Van Velsen...
AAAI
2006
15 years 8 months ago
Real-Time Evolution of Neural Networks in the NERO Video Game
A major goal for AI is to allow users to interact with agents that learn in real time, making new kinds of interactive simulations, training applications, and digital entertainmen...
Kenneth O. Stanley, Bobby D. Bryant, Igor Karpov, ...
AOIS
2006
15 years 8 months ago
ToothAgent: A Multi-agent System for Virtual Communities Support
People tend to form social networks within geographical areas. This can be explained by the fact that generally geographical localities correspond to common interests (e.g. studen...
Volha Bryl, Paolo Giorgini, Stefano Fante
CIIT
2004
15 years 8 months ago
Extraction of students' events for a distant lecture using a computer room
Distance Education Course (DEC) has been becoming more and more popular in many universities with the fast development of the Internet technology. The communication between the te...
Akira Suganuma, Hiroaki Inaki
CDES
2006
184views Hardware» more  CDES 2006»
15 years 8 months ago
Compilation for Future Nanocomputer Architectures
Compilation has a long history of translating a programmer's human-readable code into machine instructions designed to make good use of a specific target computer. In this pa...
Thomas P. Way
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