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FDL
2006
IEEE
15 years 10 months ago
Verification-Oriented Behavioral Modeling of Non-Linear Analog
In this work, an approach to the `verification-oriented' modeling of the analog parts' behavior of mixed-signal circuits is presented. Starting from a continuous-time, c...
Martin Freibothe, Jens Doege, Torsten Coym, Stefan...
3DIM
2003
IEEE
15 years 10 months ago
Automatic Model Refinement for 3D Reconstruction with Mobile Robots
Precise digital 3D models of indoor environments are needed in several applications, e.g., facility management, architecture, rescue and inspection robotics. This paper presents a...
Andreas Nüchter, Hartmut Surmann, Joachim Her...
CODES
2001
IEEE
15 years 10 months ago
Development cost and size estimation starting from high-level specifications
This paper addresses the problem of estimating cost and development effort of a system, starting from its complete or partial high-level description. In addition, some modificatio...
William Fornaciari, Fabio Salice, Umberto Bondi, E...
DSVIS
1995
Springer
15 years 10 months ago
On the Expression of Interaction Properties within an Interactor Model
This paper introduces a formal model for the description of interactive systems based on the interactor model of [15, 17]. Similarly to that model, it is intended to be used constr...
Panos Markopoulos
AAAI
2007
15 years 9 months ago
Fluxplayer: A Successful General Game Player
General Game Playing (GGP) is the art of designing programs that are capable of playing previously unknown games of a wide variety by being told nothing but the rules of the game....
Stephan Schiffel, Michael Thielscher