Sciweavers

5762 search results - page 922 / 1153
» R-tree: A Hardware Implementation
Sort
View
SI3D
1999
ACM
15 years 11 months ago
Applications of pixel textures in visualization and realistic image synthesis
With fast 3D graphics becoming more and more available even on low end platforms, the focus in developing new graphics hardware is beginning to shift towards higher quality render...
Wolfgang Heidrich, Rüdiger Westermann, Hans-P...
HPCA
1998
IEEE
15 years 11 months ago
Address Translation Mechanisms In Network Interfaces
Good network hardware performance is often squandered by overheads for accessing the network interface (NI) within a host. NIs that support user-level messaging avoid frequent ope...
Ioannis Schoinas, Mark D. Hill
EUROCAST
1997
Springer
156views Hardware» more  EUROCAST 1997»
15 years 10 months ago
A Computational Model for Visual Size, Location and Movement
The ability to detect object size, location and movement is essential for a visual system in either a biological or man made environment. In this paper we present a model for esti...
Miguel Alemán-Flores, K. Nicholas Leibovic,...
FC
1997
Springer
86views Cryptology» more  FC 1997»
15 years 10 months ago
The SPEED Cipher
Abstract. SPEED is a private key block cipher. It supports three variable parameters: (1) data length — the length of a plaintext/ciphertext of SPEED can be 64, 128 or 256 bits. ...
Yuliang Zheng
ISCA
1993
IEEE
117views Hardware» more  ISCA 1993»
15 years 10 months ago
Evaluation of Release Consistent Software Distributed Shared Memory on Emerging Network Technology
We evaluate the e ect of processor speed, network bandwidth, and software overhead on the performance of release-consistent software distributed shared memory. We examine ve di er...
Sandhya Dwarkadas, Peter J. Keleher, Alan L. Cox, ...