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CGI
2000
IEEE
15 years 11 months ago
SQUEEZE: Fast and Progressive Decompression of Triangle Meshes
An ideal triangle mesh compression technology would simultaneously support the following three objectives: (1) progressive refinements of the received mesh during decompression, (...
Renato Pajarola, Jarek Rossignac
177
Voted
CODES
2000
IEEE
15 years 11 months ago
Memory architecture for efficient utilization of SDRAM: a case study of the computation/memory access trade-off
This paper discusses the trade-off between calculations and memory accesses in a 3D graphics tile renderer for visualization of data from medical scanners. The performance require...
Thomas Gleerup, Hans Holten-Lund, Jan Madsen, Stee...
ICMCS
2000
IEEE
90views Multimedia» more  ICMCS 2000»
15 years 11 months ago
Software Optimization of H.263 Video Encoder on Pentium Processor with MMX Technology
A key enabling technology for the prolikration of multima dia PC’s is the availability of fast video codeca, which are the basic building blocks of many new multimedia applicati...
Pohsiang Hsu, K. J. Ray Liu
IPPS
2000
IEEE
15 years 11 months ago
Using Switch Directories to Speed Up Cache-to-Cache Transfers in CC-NUMA Multiprocessors
In this paper, we propose a novel hardware caching technique, called switch directory, to reduce the communication latency in CC-NUMA multiprocessors. The main idea is to implemen...
Ravi R. Iyer, Laxmi N. Bhuyan, Ashwini K. Nanda
VR
2000
IEEE
172views Virtual Reality» more  VR 2000»
15 years 11 months ago
An Intelligent User Interface with Motion Planning for 3D Navigation
Due to the rapid evolution of graphics hardware, interactive 3D graphics is becoming popular on desktop personal computers. However, it remains a challenging task for a novice use...
Tsai-Yen Li, Hung-Kai Ting