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VMV
2004
80views Visualization» more  VMV 2004»
15 years 8 months ago
Reducing State Changes with a Pipeline Buffer
A limiting factor in the performance of a rendering system is the number of state changes, i.e., changes of the attributes material, texture, shader program, etc., in the stream o...
Jens Krokowski, Harald Räcke, Christian Sohle...
WSCG
2004
165views more  WSCG 2004»
15 years 8 months ago
3D Shape Recovery with no Explicit Video Projector Calibration
3D shape reconstruction is a common task in many areas of interests. Yet, very often it involves sophisticated hardware and software. This paper represents cheap and simple system...
Tomislav Pribanic, Mario Cifrek, Stanislav Peharec
GRAPHICSINTERFACE
2000
15 years 8 months ago
Incremental Triangle Voxelization
We present a method to incrementally voxelize triangles into a volumetric dataset with pre-filtering, generating an accurate multivalued voxelization. Multivalued voxelization all...
Frank Dachille, Arie E. Kaufman
NIPS
1998
15 years 8 months ago
A High Performance k-NN Classifier Using a Binary Correlation Matrix Memory
This paper presents a novel and fast k-NN classifier that is based on a binary CMM (Correlation Matrix Memory) neural network. A robust encoding method is developed to meet CMM in...
Ping Zhou, Jim Austin, John Kennedy
ETS
2010
IEEE
130views Hardware» more  ETS 2010»
15 years 8 months ago
A distributed architecture to check global properties for post-silicon debug
Post-silicon validation and debug, or ensuring that software executes correctly on the silicon of a multi-processor system-on-chip (MPSOC) is complicated, as it involves checking g...
Erik Larsson, Bart Vermeulen, Kees Goossens