Abstract. We present PerfMiner, a system for the transparent collection, storage and presentation of thread-level hardware performance data across an entire cluster. Every sub-proc...
Philip Mucci, Daniel Ahlin, Johan Danielsson, Per ...
Texture mapping has been a fundamental feature for commodity graphics hardware. However, a key challenge for texture mapping is how to store and manage large textures on graphics ...
Abstract. Hardware realization of kernel loops holds the promise of accelerating the overall application performance and is therefore an important part of the synthesis process. In...
Hardware description languages (HDLs) are used today to describe circuits at all levels. In large HDL programs, there is a need for source code reduction techniques to address a my...
Edmund M. Clarke, Masahiro Fujita, Sreeranga P. Ra...
SDL is currently gaining interest as a system level specification language for HW/SW codesign. Automated synthesis of SDL in hardware so far had problems with its efficiency. The ...
Oliver Bringmann, Wolfgang Rosenstiel, Annette Mut...