Abstract. We describe a set of preliminary experiments to evolve spiking neural controllers for a vision-based mobile robot. All the evolutionary experiments are carried out on phy...
The NVIDIA® OptiX™ ray tracing engine is a programmable system designed for NVIDIA GPUs and other highly parallel architectures. The OptiX engine builds on the key observation ...
Steven G. Parker, James Bigler, Andreas Dietrich, ...
We describe the design and implementation of Dynamo, a software dynamic optimization system that is capable of transparently improving the performance of a native instruction stre...
Vasanth Bala, Evelyn Duesterwald, Sanjeev Banerjia
The current trend in HPC hardware is towards clusters of shared-memory (SMP) compute nodes. For applications developers the major question is how best to program these SMP cluster...
Clusters of workstations have emerged as a popular platform for parallel and distributed computing. Commodity high speed networks which are used to connect workstation clusters pr...
Vijay Moorthy, Matthew G. Jacunski, Manoj Pillai, ...