Poorly designed software systems are difficult to understand and maintain. Modifying code in one place could lead to unwanted repercussions elsewhere due to high coupling. Adding ...
Martin Drozdz, Derrick G. Kourie, Bruce W. Watson,...
— People play games for fun. Yet we are lacking a fundamental understanding of what fun is and how fun works in games and other media. For example, why do thousands of people spe...
— In this paper, we propose a Stackelberg game theoretic framework for distributive resource allocation over multiuser cooperative communication networks to improve the system pe...
The popularity of distributed learning and the continued growth in the number of colleges and universities offering courses delivered entirely via asynchronous learning networks (...
— System software strongly relies on the availability of static as well as dynamic adaptation techniques. With AspectOriented Programming (AOP) it is now possible to adapt even p...