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AAAI
2000
15 years 8 months ago
The Emergence Engine: A Behavior Based Agent Development Environment for Artists
Many artists are intrigued by the creative possibilities presented to them by virtual worlds populated with autonomous agents. Artists wishing to explore these possibilities face ...
Eitan Mendelowitz
SNPD
2003
15 years 8 months ago
Semantics of Minimally Synchronous Parallel ML
This paper presents a new functional parallel language: Minimally Synchronous Parallel ML. The execution time can then be estimated and dead-locks and indeterminism are avoided. I...
Myrto Arapinis, Frédéric Loulergue, ...
VDB
1998
169views Database» more  VDB 1998»
15 years 8 months ago
What You See is What You Store: Database-Driven Interfaces
Any graphical user interface (GUI) requires large amounts of complex metadata for the layout of windows and menus, their style and behavior, their bindings, etc. Designing, debugg...
Jens Thamm, Lutz Michael Wegner
APAL
2008
104views more  APAL 2008»
15 years 7 months ago
Infinite trace equivalence
We solve a longstanding problem by providing a denotational model for nondeterministic programs that identifies two programs iff they have the same range of possible behaviours. W...
Paul Blain Levy
AUTOMATICA
2006
97views more  AUTOMATICA 2006»
15 years 7 months ago
Receding horizon control applied to optimal mine planning
In this paper we show that the problem of optimal mine planning can be cast in the framework of receding horizon control. Traditional formulations of this problem have cast it in ...
Graham C. Goodwin, María M. Seron, Richard ...
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