This paper deals with the packetization interval of haptic media in networked virtual environments. We here handle work in which a user moves an object by manipulating a haptic in...
Simulation of large-scale networks requires enormous amounts of memory and processing time. One way of speeding up these simulations is to distribute the model over a number of co...
This paper describes the design, implementation and evaluation of a search and rescue system called CenWits. CenWits uses several small, commonly-available RF-based sensors, and a...
We consider configuration of wireless sensor networks, where certain functions must be automatically assigned to sensor nodes, such that the properties of a sensor node (e.g., rem...
In this paper we formulate the fixed budget resource allocation game to understand the performance of a distributed marketbased resource allocation system. Multiple users decide ...