Abstract. In this contribution we present a silhouette based human motion estimation system. The system components contain silhouette extraction based on level sets, a corresponden...
Bodo Rosenhahn, Uwe G. Kersting, Andrew W. Smith, ...
Abstract. This paper describes an integrated architecture for online collaborative multimedia (audio and text) meetings which supports the recording of participants' audio exc...
In distributed simulations, such as multi-player distributed virtual environments (DVE), power consumption traditionally has not been a major design factor. However, emerging batt...
Weidong Shi, Kalyan S. Perumalla, Richard M. Fujim...
In this paper, we introduce iterative mean and median filtering schemes for smoothing noisy 3D shapes given as triangle meshes. Our main idea consists of applying mean and median...
Hirokazu Yagou, Yutaka Ohtake, Alexander G. Belyae...
A shape specification system based on fuzzy logic is proposed, which aims to facilitate designers in conceptual design stage by allowing them to specify and work with rough models...