We introduce an adversarial planning algorithm based on game tree search, which is applicable in large-scale multiplayer domains. In order to tackle the scalability issues of game...
Multi-agent systems where the members are developed by parties with competing interests, and where there is no access to a member’s internal state, are often classified as ‘o...
Stigmergy is usually associated with semantically simple problems such as routing. It can be applied to more complex problems by encoding them in the environment through which sti...
H. Van Dyke Parunak, Theodore C. Belding, Robert B...
The popularity of Wikipedia and other online knowledge bases has recently produced an interest in the machine learning community for the problem of automatic linking. Automatic hy...
Expertise retrieval has received increased interests in recent years, whose task is to suggest people with relevant expertise. Motivated by the observation that communities could ...