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» Qualitative physics in virtual environments
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ICCS
2003
Springer
15 years 11 months ago
Real-Time Terascale Implementation of Tele-immersion
Tele-immersion is a new medium that enables a user to share a virtual space with remote participants, by creating the illusion that users at geographically dispersed locations resi...
Nikhil Kelshikar, Xenophon Zabulis, Jane Mulligan,...
ICRA
2002
IEEE
98views Robotics» more  ICRA 2002»
15 years 11 months ago
An Efficient Coordination Architecture for Autonomous Robot Teams
Most physically implemented multi-robot controllers are based on extensions of behavior-based systems. While efficient, such techniques suffer from weak representational power. Sy...
Aaron Khoo, Ian Douglas Horswill
SIGGRAPH
1999
ACM
15 years 10 months ago
ArtDefo: Accurate Real Time Deformable Objects
We present an algorithm for fast, physically accurate simulation of deformable objects suitable for real time animation and virtual environment interaction. We describe the bounda...
Doug L. James, Dinesh K. Pai
DIS
2007
Springer
15 years 8 months ago
Reducing Trials by Thinning-Out in Skill Discovery
In this paper, we propose a new concept, thinning-out, for reducing the number of trials in skill discovery. Thinning-out means to skip over such trials that are unlikely to improv...
Hayato Kobayashi, Kohei Hatano, Akira Ishino, Ayum...
PRESENCE
2002
113views more  PRESENCE 2002»
15 years 5 months ago
"It/I": A Theater Play Featuring an Autonomous Computer Character
"It / I" is a two-character theater play where the human character I (played by a real actor) is taunted and played with by an autonomous computer character It on a comp...
Claudio S. Pinhanez, Aaron F. Bobick