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» Qualitative physics in virtual environments
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IROS
2008
IEEE
185views Robotics» more  IROS 2008»
16 years 17 days ago
A clickable world: Behavior selection through pointing and context for mobile manipulation
— We present a new behavior selection system for human-robot interaction that maps virtual buttons overlaid on the physical environment to the robot’s behaviors, thereby creati...
Hai Nguyen, Advait Jain, Cressel D. Anderson, Char...
KES
2008
Springer
15 years 6 months ago
A Tabletop Interface Using Controllable Transparency Glass for Collaborative Card-Based Creative Activity
Abstract. Conventional tabletop systems have focused on communication with virtual data, using phicons or physical objects as handles. This approach is versatile, given the full us...
Motoki Miura, Susumu Kunifuji
EICS
2009
ACM
16 years 21 days ago
Edit, inspect and connect your surroundings: a reference framework for meta-UIs
Discovering and unlocking the full potential of complex pervasive environments is still approached in application-centric ways. A set of statically deployed applications often de...
Geert Vanderhulst, Daniel Schreiber, Kris Luyten, ...
ICRA
2007
IEEE
131views Robotics» more  ICRA 2007»
16 years 14 days ago
Simulation Issues in Haptics
Abstract— In this paper, two problems related to the simulation of virtual environments for haptic systems are considered. The first problem is how to simulate, in discrete time...
Gianni Borghesan, Alessandro Macchelli, Claudio Me...
CACM
2000
108views more  CACM 2000»
15 years 6 months ago
The KidsRoom
The KidsRoom is a perceptually-based, interactive, narrative playspace for children. Images, music, narration, light, and sound effects are used to transform a normal child's...
Aaron F. Bobick, Stephen S. Intille, James W. Davi...