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» Qualitative physics in virtual environments
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COBUILD
1998
Springer
15 years 10 months ago
Adaptive Rooms, Virtual Collaboration and Cognitive Workflow
This paper introduces the concept of Adaptive Rooms, which are virtual environments able to dynamically adapt to users' needs, including `physical' and cognitive workflow...
David Kirsh
USENIX
2008
15 years 8 months ago
A Multi-Site Virtual Cluster System for Wide Area Networks
A virtual cluster is a promising technology for reducing management costs and improving capacity utilization in datacenters and computer centers. However, recent cluster virtualiz...
Takahiro Hirofuchi, Takeshi Yokoi, Tadashi Ebara, ...
TEI
2009
ACM
106views Hardware» more  TEI 2009»
16 years 1 months ago
Spime builder: a tangible interface for designing hyperlinked objects
Ubiquitous computing is fostering an explosion of physical artifacts that are coupled to digital information – so-called Spimes. We introduce a tangible workbench that allows fo...
Leonardo Bonanni, Greg Vargas, Neil Chao, Stephen ...
IPPS
2006
IEEE
16 years 6 days ago
Executing MPI programs on virtual machines in an Internet sharing system
Internet sharing systems aim at federating and utilizing distributed computing resources across the Internet. This paper presents a user-level virtual machine (VM) approach to MPI...
Zhelong Pan, Xiaojuan Ren, Rudolf Eigenmann, Dongy...
VC
2010
197views more  VC 2010»
15 years 26 days ago
A high dynamic range rendering pipeline for interactive applications
High Dynamic Range (HDR) rendering has a growing success in video-games and virtual reality applications, as it improves the image quality and the player's immersion feeling....
Josselin Petit, Roland Brémond