This paper presents our work and research findings on developing the concept of a multi-user shared environment for culture, performance, art and entertainment. It introduces arti...
Wolfgang Strauss, Monika Fleischmann, Mette Thomse...
Physical characteristics and constraints of today's head-mounted displays (HMDs) often impair interaction in immersive virtual environments (VEs). For instance, due to the li...
Benjamin Bolte, Gerd Bruder, Frank Steinicke, Klau...
We begin by reviewing current spatial approaches to CSCW (mediaspaces, spatial video conferencing, collaborative virtual environments and telepresence applications) and classifyin...
Steve Benford, Chris Brown, Gail Reynard, Chris Gr...
Abstract: In this contribution, we propose a new framework to evaluate pedestrian simulations by using Extended Range Telepresence. Telepresence is used as a virtual reality walkin...
We survey the themes and the aims of a workshop devoted to the state-of-the-art virtuality continuum. In this continuum, ranging from fully virtual to real physical environments, ...