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» Qualitative physics in virtual environments
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MICRO
2010
IEEE
142views Hardware» more  MICRO 2010»
15 years 4 months ago
Virtual Snooping: Filtering Snoops in Virtualized Multi-cores
Virtualization has been rapidly expanding its applications in numerous server and desktop environments to improve the utilization and manageability of physical systems. Such prolif...
Daehoon Kim, Hwanju Kim, Jaehyuk Huh
TEI
2009
ACM
120views Hardware» more  TEI 2009»
16 years 29 days ago
W41K: digitally augmenting traditional game environments
Augmented game environments use unobtrusively embedded technology to augment traditional games with virtual information and novel interaction capabilities. This article establishe...
Steve Hinske, Marc Langheinrich
VISUALIZATION
1997
IEEE
15 years 10 months ago
Global tele-immersion
The term Tele-Immersion was first used in October 1996 as the title of a workshop the Electronic Visualization Laboratory (EVL) at University of Illinois at Chicago (UIC) organize...
Thomas A. DeFanti
ISMAR
2005
IEEE
15 years 11 months ago
Butterfly Effect: An Augmented Reality Puzzle Game
Butterfly Effect is a 3D puzzle game using augmented reality. The key motivation was to create a game that leverages the structure of the physical world during gameplay without re...
Marleigh Norton, Blair MacIntyre
IPPS
2006
IEEE
16 years 6 days ago
Free network measurement for adaptive virtualized distributed computing
An execution environment consisting of virtual machines (VMs) interconnected with a virtual overlay network can use the naturally occurring traffic of an existing, unmodified ap...
Ashish Gupta, Marcia Zangrilli, Ananth I. Sundarar...