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» Qualitative physics in virtual environments
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VR
2009
IEEE
136views Virtual Reality» more  VR 2009»
16 years 27 days ago
Does a Gradual Transition to the Virtual World increase Presence?
In order to increase a user’s sense of presence in an artificial environment some researchers propose a gradual transition from reality to the virtual world instead of immersin...
Frank Steinicke, Gerd Bruder, Klaus Hinrichs, Anth...
EUC
2007
Springer
15 years 8 months ago
U-Interactive: A Middleware for Ubiquitous Fashionable Computer to Interact with the Ubiquitous Environment by Gestures
In this paper we present a system, called U-interactive, that provides spontaneous interactions between human and surrounding objects in heterogenous ubiquitous computing environme...
Gyudong Shim, SangKwon Moon, Yong Song, JaeSub Kim...
VR
2002
IEEE
160views Virtual Reality» more  VR 2002»
15 years 5 months ago
Simulating Self-Motion II: A Virtual Reality Tricycle
: When simulating self-motion, virtual reality designers ignore non-visual cues at their peril. But providing non-visual cues presents significant challenges. One approach is to ac...
Robert S. Allison, Laurence R. Harris, A. R. Hogue...
MC
2007
149views Computer Science» more  MC 2007»
15 years 7 months ago
Embodied Media and Mixed Reality for Social and Physical Interactive Communication and Entertainment
This talk outlines new facilities within human media spaces supporting embodied interaction between humans, animals, and computation both socially and physically, with the aim of ...
Adrian David Cheok
CG
2005
Springer
15 years 6 months ago
An experimental exploration of the relationship between subjective impressions of illumination and physical fidelity
Two experiments were carried out to explore the effect of rendering and interface fidelity on subjective impressions of illumination and perceived presence after exposure to a vir...
Katerina Mania, Andrew Robinson