In this paper, we present Creature Academy, a virtual laboratory that allows for the evolution of form and function within simulated physical 3D environments. Creature Academy can ...
Exploring large virtual environments using a small haptic device with limited-workspace capabilities is a challenging task because the user very quickly reaches the borders of the...
We have developed a 3D sound system for headphones that allows real-time sound source and user displacement in a virtual acoustic environment. Because of a flexible design that us...
: This paper presents a novel computer entertainment system which recaptures human touch and physical interaction with the real-world environment as essential elements of the game ...
Adrian David Cheok, Xubo Yang, Zhiying Zhou, Mark ...
The study of human-computer interaction within immersive virtual environments requires us to balance what we have learned from the design and use of desktop interfaces with novel ...