By using a macro/micro state model we show how assumptions on the resolution of logical and physical timing of computation in computer systems has resulted in design methodologies...
Abstract. Virtual creatures operating in a physically realistic 3D environment, as originally introduced by Karl Sims, provide a challenging domain for artificial evolution. Howeve...
The present work deals with the design, implementation and assessment of a new haptic system specifically conceived for manipulative tasks in virtual environments. Such a system wa...
Massimo Bergamasco, Carlo Alberto Avizzano, Antoni...
Although technologies such as head mounted displays and CAVEs can be used to provide large immersive visual displays within small physical spaces, it is difficult to provide virt...
Robert S. Allison, Laurence R. Harris, Michael Jen...
This paper compares the properties of physical and digital workspaces in the context of a prototype of a collaborative virtual environment that has been developed with reference to...