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CORR
2010
Springer
96views Education» more  CORR 2010»
15 years 6 months ago
Linear Capacity Scaling in Wireless Networks: Beyond Physical Limits?
We investigate the role of cooperation in wireless networks subject to a spatial degrees of freedom limitation. To address the worst case scenario, we consider a free-space lineof-...
Ayfer Özgür, Olivier Lévêqu...
TVCG
2012
182views Hardware» more  TVCG 2012»
13 years 8 months ago
Walking in a Cube: Novel Metaphors for Safely Navigating Large Virtual Environments in Restricted Real Workspaces
—Immersive spaces such as 4-sided displays with stereo viewing and high-quality tracking provide a very engaging and realistic virtual experience. However, walking is inherently ...
Gabriel Cirio, Peter Vangorp, Emmanuelle Chapoulie...
ISRR
2001
Springer
121views Robotics» more  ISRR 2001»
15 years 10 months ago
Towards a Realistic Medical Simulator using Virtual Environments and Haptic Interaction
This paper presents our experience towards the conception of a virtual reality medical simulator coupled with haptic interaction aimed at training surgeons. This area of research h...
Christian Laugier, César Mendoza, Kenneth S...
TSMC
2010
15 years 21 days ago
Immersive Multiplayer Games With Tangible and Physical Interaction
Abstract--In this paper, we present a new immersive multiplayer game system developed for two different environments, namely, virtual reality (VR) and augmented reality (AR). To ev...
Jefry Tedjokusumo, Steven Zhi-Ying Zhou, Stefan Wi...
TVCG
2011
168views more  TVCG 2011»
15 years 29 days ago
The Effect on Lower Spine Muscle Activation of Walking on a Narrow Beam in Virtual Reality
— To what extent do people behave in immersive virtual environments as they would in similar situations in a physical environment? There are many ways to address this question, r...
Angus Antley, Mel Slater