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» Qualitative physics in virtual environments
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PRESENCE
1998
112views more  PRESENCE 1998»
15 years 5 months ago
The Sounds of Physical Shapes
We propose a general framework for the simulation of sounds produced by colliding physical objects in a virtual reality environment. The framework is based on the vibration dynami...
Kees van den Doel, Dinesh K. Pai
DAGSTUHL
1997
15 years 7 months ago
Fast and Accurate Collision Detection for Virtual Environments
A realistic simulation system, which couples geometry and physics, can provide a useful toolkit for virtual environments. Interactions among moving objects in the virtual worlds a...
Ming C. Lin
HPDC
2005
IEEE
15 years 11 months ago
Increasing application performance in virtual environments through run-time inference and adaptation
Virtual machine distributed computing greatly simplifies the use of widespread computing resources by lowering the abstraction, benefiting both resource providers and users. Tow...
Ananth I. Sundararaj, Ashish Gupta, Peter A. Dinda
CW
2003
IEEE
15 years 11 months ago
MASCARET: Pedagogical Multi-Agents System for Virtual Environment for Training
This study concerns virtual environments for training in operational conditions. The principal developed idea is that these environments are heterogeneous and open multi-agent sys...
Cedric Buche, Ronan Querrec, Pierre De Loor, Pierr...
WACC
1999
ACM
15 years 10 months ago
Virtual environments at work: ongoing use of MUDs in the workplace
In recent years much attention has been paid to networkbased, distributed environments like text-based MUDs and MOOs for supporting collaborative work. Such environments offer a s...
Elizabeth F. Churchill, Sara A. Bly