Background: Agile is an iterative approach to software development that relies on strong collaboration and automation to keep pace with dynamic environments. We have successfully ...
David W. Kane, Moses M. Hohman, Ethan G. Cerami, M...
We present in this paper a GPU-accelerated particle filter based on pixel-level segmentation and matching, for real-time object tracking. The proposed method achieves real-time pe...
Software infrastructures and applications more and more must deal with data available in a variety of different storage engines, accessible through a multitude of protocols and in...
Marc Van Cappellen, Wouter Cordewiner, Carlo Innoc...
The ever growing size and complexity of both technical and business systems requires efficient software engineering approaches to keep development cost under control while still ...
Runtime adaptation is recognized as a viable way for a serviceoriented system to meet QoS requirements in its volatile operating environment. In this paper we propose a methodolog...