We collected traces of how 37 users interacted with 9 progressively streamed and rendered 3D meshes. We analyze the traces and discuss the insights that we learned in relation to ...
Ransi Nilaksha De Silva, Wei Cheng, Dan Liu, Wei T...
Abstract— This paper deals with the long run average continuous control problem of piecewise deterministic Markov processes (PDMP‘s) taking values in a general Borel space and ...
This paper describes an implementation language and synthesis system for automatically generating latency insensitive synchronous digital designs. These designs decouple behaviora...
In presence of reconfigurable environments, such as AmI systems, the orchestration and coordination of more devices involved in the execution of services requested by users is of...
— We present a learning mechanism, Socially Guided Exploration, in which a robot learns new tasks through a combination of self-exploration and social interaction. The system’s...