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UM
2007
Springer
16 years 24 days ago
Modeling the Acquisition of Fluent Skill in Educational Action Games
There has been increasing interest in using games for education, but little investigation of how to model student learning within games [cf. 6]. We investigate how existing techniq...
Ryan Shaun Joazeiro de Baker, M. P. Jacob Habgood,...
112
Voted
UM
2007
Springer
16 years 24 days ago
A User Independent, Biosignal Based, Emotion Recognition Method
A physiological signal based emotion recognition method, for the assessment of three emotional classes: happiness, disgust and fear, is presented. Our approach consists of four ste...
Georgios Rigas, C. D. Katsis, George Ganiatsas, Di...
UM
2007
Springer
16 years 24 days ago
Exploiting Evidence Analysis in Plan Recognition
Information graphics, such as bar charts and line graphs, that appear in popular media generally have a message that they are intended to convey. We have developed a novel plan inf...
Sandra Carberry, Stephanie Elzer
UM
2007
Springer
16 years 24 days ago
A Practical Activity Capture Framework for Personal, Lifetime User Modeling
Abstract. This paper addresses the problem of capturing rich, longterm personal activity logs of users’ interactions with their workstations, for the purpose of deriving predicti...
Max Van Kleek, Howard E. Shrobe
UM
2007
Springer
16 years 24 days ago
Preference-Based Organization Interfaces: Aiding User Critiques in Recommender Systems
Users’ critiques to the current recommendation form a crucial feedback mechanism for refining their preference models and improving a system’s accuracy in recommendations that ...
Li Chen, Pearl Pu
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