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CHI
2004
ACM
16 years 7 months ago
Putting the users center stage: role playing and low-fi prototyping enable end users to design mobile systems
This paper sums up lessons learned from a sequence of cooperative design workshops where end users were enabled to design mobile systems through scenario building, role playing, a...
Dag Svanaes, Gry Seland
ASYNC
2000
IEEE
181views Hardware» more  ASYNC 2000»
15 years 11 months ago
Asynchronous Design Using Commercial HDL Synthesis Tools
New design technologies rely on truly reusable IP blocks with simple means of assembly. Asynchronous methodologies could be a promising option to implement these requirements. Pro...
Michiel M. Ligthart, Karl Fant, Ross Smith, Alexan...
RE
2007
Springer
16 years 25 days ago
Goal-Oriented Conceptual Database Design
We present details of a goal-oriented process for database requirements analysis. This process consists of a number of steps, spanning the spectrum from high-level stakeholder goa...
Lei Jiang, Thodoros Topaloglou, Alexander Borgida,...
MSE
2005
IEEE
137views Hardware» more  MSE 2005»
16 years 9 days ago
Teaching SoC Design in a Project-Oriented Course Based on Robotics
The fast growing complexity and short time-tomarket of embedded systems designs, besides the great increase in capacity of today’s chips, are mobilizing the industry towards to ...
Abner Correa Barros, Pericles Lima, Juliana Xavier...
COLCOM
2009
IEEE
15 years 11 months ago
R4: Towards a holistic framework for designing and developing Social Web Applications
— Social Web Application (SWA) design and development is a complex process that requires the understanding and coordination of several domains of knowledge. Yet there remain few ...
Sungwon Peter Choe, Junehwa Song