We consider two-player games which are played on a finite state space for an infinite number of rounds. The games are concurrent, that is, in each round, the two players choose ...
Searching and mining large graphs today is critical to a variety of application domains, ranging from personalized recommendation in social networks, to searches for functional ass...
Resource limited DRE (Distributed Real-time Embedded) systems can benefit greatly from dynamic adaptation of system parameters. We propose a novel approach that employs iterative t...
Minyoung Kim, Mark-Oliver Stehr, Carolyn L. Talcot...
A combination of query-by-visual-example (QBVE) and semantic retrieval (SR), denoted as query-by-semantic-example (QBSE), is proposed. Images are labeled with respect to a vocabula...
Nikhil Rasiwasia, Nuno Vasconcelos, Pedro J. Moren...
Real-Time Maude is a language and tool supporting the formal specification and analysis of real-time and hybrid systems. The specification formalism is based on rewriting logic, em...