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LICS
2000
IEEE
15 years 11 months ago
Concurrent Omega-Regular Games
We consider two-player games which are played on a finite state space for an infinite number of rounds. The games are concurrent, that is, in each round, the two players choose ...
Luca de Alfaro, Thomas A. Henzinger
ICDE
2010
IEEE
240views Database» more  ICDE 2010»
15 years 10 months ago
Top-K aggregation queries over large networks
Searching and mining large graphs today is critical to a variety of application domains, ranging from personalized recommendation in social networks, to searches for functional ass...
Xifeng Yan, Bin He, Feida Zhu, Jiawei Han
FORMATS
2007
Springer
15 years 10 months ago
Combining Formal Verification with Observed System Execution Behavior to Tune System Parameters
Resource limited DRE (Distributed Real-time Embedded) systems can benefit greatly from dynamic adaptation of system parameters. We propose a novel approach that employs iterative t...
Minyoung Kim, Mark-Oliver Stehr, Carolyn L. Talcot...
CIVR
2006
Springer
15 years 10 months ago
Query by Semantic Example
A combination of query-by-visual-example (QBVE) and semantic retrieval (SR), denoted as query-by-semantic-example (QBSE), is proposed. Images are labeled with respect to a vocabula...
Nikhil Rasiwasia, Nuno Vasconcelos, Pedro J. Moren...
FASE
2004
Springer
15 years 10 months ago
Specification and Analysis of Real-Time Systems Using Real-Time Maude
Real-Time Maude is a language and tool supporting the formal specification and analysis of real-time and hybrid systems. The specification formalism is based on rewriting logic, em...
Peter Csaba Ölveczky, José Meseguer