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AAAI
2008
15 years 9 months ago
Reasoning with Cardinal Directions: An Efficient Algorithm
Direction relations between extended spatial objects are important commonsense knowledge. Recently, Goyal and Egenhofer proposed a formal model, called Cardinal Direction Calculus...
Xiaotong Zhang, Weiming Liu, Sanjiang Li, Mingshen...
FLAIRS
2010
15 years 9 months ago
Learning to Identify and Track Imaginary Objects Implied by Gestures
A vision-based machine learner is presented that learns characteristic hand and object movement patterns for using certain objects, and uses this information to recreate the "...
Andreya Piplica, Alexandra Olivier, Allison Petros...
MOBISYS
2010
ACM
15 years 9 months ago
Characterizing the transport behaviour of the short message service
We build an efficient and reliable data transport protocol on top of the Short Message Service (SMS). We conduct a series of experiments to characterize SMS behaviour under bursty...
Earl Oliver
AIIDE
2007
15 years 9 months ago
A Demonstration of SQUEGE: A CRPG Sub-Quest Generator
Scripting the plot in a computer role-playing game requires a large number of scripts that are difficult to program, track and maintain. Game adventures often include simple plot...
Curtis Onuczko, Duane Szafron, Jonathan Schaeffer,...
AIIDE
2008
15 years 9 months ago
Agent Learning using Action-Dependent Learning Rates in Computer Role-Playing Games
We introduce the ALeRT (Action-dependent Learning Rates with Trends) algorithm that makes two modifications to the learning rate and one change to the exploration rate of traditio...
Maria Cutumisu, Duane Szafron, Michael H. Bowling,...