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HRI
2006
ACM
16 years 24 days ago
A video game-based framework for analyzing human-robot interaction: characterizing interface design in real-time interactive mul
There is growing interest in mining the world of video games to find inspiration for human-robot interaction (HRI) design. This paper segments video game interaction into domain-i...
Justin Richer, Jill L. Drury
MOBIDE
2009
ACM
16 years 1 months ago
MobiSNA: a mobile video social network application
This paper presents MobiSNA – a mobile video social networking application that supports the exploration, sharing, and creation of video contents through social networks. The Mo...
Liang Gou, Jung-Hyun Kim, Hung-Hsuan Chen, Jason C...
195
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ACMDIS
2006
ACM
16 years 25 days ago
Morphome: a constructive field study of proactive information technology in the home
This paper presents the main results of a three-year long field and design study of proactive information technology in the home. This technology uses sensors to track human activ...
Ilpo Koskinen, Kristo Kuusela, Katja Battarbee, An...
GCC
2005
Springer
16 years 11 days ago
SGII: Towards Semantic Grid-Based Enterprise Information Integration
To fully leverage the information from different data sources and applications, an enterprise needs a generic, interoperable and flexible infrastructure to integrate and coordinate...
Jingtao Zhou, Shusheng Zhang, Han Zhao, Mingwei Wa...
ICPR
2002
IEEE
15 years 11 months ago
A Support System for Visually Impaired Persons to Understand Three-dimensional Visual Information Using Acoustic Interface
Visual information processing technology is very important in the implementation for sensory substitution of visually impaired persons as well as applications to factory automatio...
Yoshihiro Kawai, Fumiaki Tomita