We propose a system architecture for real-time hardware speech recognition on low-cost, power-constrained devices. The system is intended to support real-time speech-based user in...
The Earliest Deadline First scheduling algorithm (EDF) is known to not be optimal under global scheduling on multiprocessor platforms. Results have been obtained that bound the ma...
Jeremy P. Erickson, UmaMaheswari Devi, Sanjoy K. B...
Skeletal animation is a concept that has been used in the areas of motion pictures and computer games to create realistic motion for the animation of articulated characters. Recen...
When projectors are used to display images on complex, non-planar surface geometry, indirect illumination between the surfaces will disrupt the final appearance of this imagery, ...
Abstract. One of the most difficult problems in multiagent systems involves representing knowledge and beliefs of agents in dynamic environments. New perceptions modify an agent’...