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DAC
2005
ACM
16 years 7 months ago
Hardware speech recognition for user interfaces in low cost, low power devices
We propose a system architecture for real-time hardware speech recognition on low-cost, power-constrained devices. The system is intended to support real-time speech-based user in...
Sergiu Nedevschi, Rabin K. Patra, Eric A. Brewer
ECRTS
2010
IEEE
15 years 6 months ago
Improved Tardiness Bounds for Global EDF
The Earliest Deadline First scheduling algorithm (EDF) is known to not be optimal under global scheduling on multiprocessor platforms. Results have been obtained that bound the ma...
Jeremy P. Erickson, UmaMaheswari Devi, Sanjoy K. B...
APVIS
2004
15 years 8 months ago
Graph Interaction through Force-Based Skeletal Animation
Skeletal animation is a concept that has been used in the areas of motion pictures and computer games to create realistic motion for the animation of articulated characters. Recen...
Colin Murray, Damian Merrick, Masahiro Takatsuka
EUROGRAPHICS
2010
Eurographics
16 years 3 months ago
Global Illumination Compensation for Spatially Augmented Reality
When projectors are used to display images on complex, non-planar surface geometry, indirect illumination between the surfaces will disrupt the final appearance of this imagery, ...
Yu Sheng, Theodore C. Yapo, Barbara Cutler
ARGMAS
2004
Springer
15 years 12 months ago
An Argument-Based Framework to Model an Agent's Beliefs in a Dynamic Environment
Abstract. One of the most difficult problems in multiagent systems involves representing knowledge and beliefs of agents in dynamic environments. New perceptions modify an agent’...
Marcela Capobianco, Carlos Iván Chesñ...