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AINA
2009
IEEE
16 years 1 months ago
Understanding Behavioural Tradeoffs in Large-Scale Sensornet Design
When designing a complex system such as a sensornet it is not always practical to build and deploy a realistically sized prototype. At the same time many of the interesting behavi...
Jonathan Tate, Iain Bate
TCSV
2010
15 years 1 months ago
Layered Wireless Video Multicast Using Relays
Wireless video multicast enables delivery of popular events to many mobile users in a bandwidth efficient manner. However, providing good and stable video quality to a large number...
Özgü Alay, Thanasis Korakis, Yao Wang, E...
EDOC
2006
IEEE
16 years 20 days ago
Scheduling Real-Time Components Using Jitter-Constrained Streams
Abstract— Component-based applications require good middleware support. In particular, business logic should be separated from management code for guaranteeing nonfunctional prop...
Claude-Joachim Hamann, Steffen Zschaler
CGF
2006
196views more  CGF 2006»
15 years 6 months ago
Physically Based Deformable Models in Computer Graphics
Physically based deformable models have been widely embraced by the Computer Graphics community. Many problems outlined in a previous survey by Gibson and Mirtich [GM97] have been...
Andrew Nealen, Matthias Müller, Richard Keise...
HUC
2010
Springer
15 years 7 months ago
Running gestures: hands-free interaction during physical activity
This paper presents Running Gestures, an interaction technique that relies on foot gestures while running. A prototype and evaluation of one of the proposed gestures, a mid-stride...
Boris Smus, Vassilis Kostakos