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EDUTAINMENT
2007
Springer
16 years 21 days ago
Teaching Structured Development of Virtual Reality Systems Using P-VoT
Learning to build and test virtual reality (VR) systems is difficult due to the many required knowledge (e.g. computer graphics, sound processing, simulation, interaction, etc.) an...
Jinseok Seo, Gerard Jounghyun Kim
ACMDIS
2000
ACM
15 years 11 months ago
Improving Electronic Guidebook Interfaces Using a Task-Oriented Design Approach
Item selection is a key problem in electronic guidebook design. Many systems do not apply so-called “context-awareness” technologies to infer user interest, placing the entire...
Paul M. Aoki, Allison Woodruff
AAAI
1996
15 years 7 months ago
Agent Modeling in Expert Critiquing Systems
Expert critiquing systems are a type of humancomputercollaborative system in which a computer agent presents reasoned opinions about a humanagent's problem-solving process fo...
Michael Chin-Ming Fu, Caroline C. Hayes
AINA
2008
IEEE
16 years 1 months ago
Missing Value Estimation for Time Series Microarray Data Using Linear Dynamical Systems Modeling
The analysis of gene expression time series obtained from microarray experiments can be effectively exploited to understand a wide range of biological phenomena from the homeostat...
Connie Phong, Raul Singh
ATAL
2006
Springer
15 years 10 months ago
Balancing the needs of players and spectators in agent-based commentary systems
We describe an agent-based commentary system for computer games which produces real-time and post-game commentary for spectators. Our system adopts an embodied approach in which r...
Dan Fielding, Brian Logan, Steve Benford