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AIED
2005
Springer
15 years 12 months ago
Computer Games as Intelligent Learning Environments: A River Ecosystem Adventure
Our goal in this work has been to bring together the entertaining and flow characteristics of video game environments with proven learning theories to advance the state of the art ...
Jason Tan, Chris Beers, Ruchi Gupta, Gautam Biswas
DAC
2003
ACM
16 years 7 months ago
An IDF-based trace transformation method for communication refinement
In the Artemis project [13], design space exploration of embedded systems is provided by modeling application behavior and architectural performance constraints separately. Mappin...
Andy D. Pimentel, Cagkan Erbas
ISHPC
2003
Springer
15 years 11 months ago
Evaluating Heuristic Scheduling Algorithms for High Performance Parallel Processing
Most cluster systems used in high performance computing do not allow process relocation at run-time. Finding an allocation that results in minimal completion time is NP-hard and (n...
Lars Lundberg, Magnus Broberg, Kamilla Klonowska
JFP
2000
163views more  JFP 2000»
15 years 6 months ago
Automatic useless-code elimination for HOT functional programs
In this paper we present two type inference systems for detecting useless-code in higher-order typed functional programs. Type inference can be performed in an efficient and compl...
Ferruccio Damiani, Paola Giannini
OSDI
2008
ACM
16 years 6 months ago
On the Impact of Disk Scrubbing on Energy Savings
The increasing use of computers for saving valuable data imposes stringent reliability constraints on storage systems. Reliability improvement via use of redundancy is a common pr...
Guanying Wang, Ali Raza Butt, Chris Gniady