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ISDA
2005
IEEE
15 years 12 months ago
Agent-oriented Design for Network Survivability
Intelligent behavior is the selection of actions based on knowledge. The design of the Fuzzy Adaptive Survivability Tool (FAST) agents and their intelligent behavior is explained....
Mehdi Shajari, Ali A. Ghorbani
TARK
2009
Springer
16 years 28 days ago
A logical characterization of iterated admissibility
Brandenburger, Friedenberg, and Keisler provide an epistemic characterization of iterated admissibility (i.e., iterated deletion of weakly dominated strategies) where uncertainty ...
Joseph Y. Halpern, Rafael Pass
ATAL
2004
Springer
15 years 11 months ago
Preferences in Game Logics
We introduce a Game Logic with Preferences (GLP), which makes it possible to reason about how information or assumptions about the preferences of other players can be used by agen...
Sieuwert van Otterloo, Wiebe van der Hoek, Michael...
DALT
2009
Springer
15 years 9 months ago
Computing Utility from Weighted Description Logic Preference Formulas
We propose a framework to compute the utility of a proposal w.r.t. a preference set in a negotiation process. In particular, we refer to preferences expressed as weighted formulas ...
Azzurra Ragone, Tommaso Di Noia, Francesco M. Doni...
AAAI
2007
15 years 8 months ago
Complexity Boundaries for Horn Description Logics
Horn description logics (Horn-DLs) have recently started to attract attention due to the fact that their (worst-case) data complexities are in general lower than their overall (i....
Markus Krötzsch, Sebastian Rudolph, Pascal Hi...