The problem of representing and reasoning about two notions of time that are relevant in the context of knowledge bases is addressed. These are called historical time and belief t...
Abstract— We present an integrated vision and robotic system that plays, and learns to play, simple physically-instantiated board games that are variants of TIC TAC TOE and HEXAP...
Andrei Barbu, Siddharth Narayanaswamy, Jeffrey Mar...
A fuzzy logic algorithm has been developed that automatically allocates electronic attack (EA) resources distributed over different platforms in real-time. The controller must be ...
This paper proposes a solution to delivering multicast data reliably not only to/from fixed hosts but also to/from mobile hosts in combined fixed/mobile IP networks, particularl...
Shapley's impossibility result indicates that the two-person bargaining problem has no non-trivial ordinal solution with the traditional game-theoretic bargaining model. Alth...