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IJCAI
1993
15 years 7 months ago
A Metalogic Programming Approach to Reasoning about Time in Knowledge Bases
The problem of representing and reasoning about two notions of time that are relevant in the context of knowledge bases is addressed. These are called historical time and belief t...
Suryanarayana M. Sripada
ICRA
2010
IEEE
147views Robotics» more  ICRA 2010»
15 years 4 months ago
Learning physically-instantiated game play through visual observation
Abstract— We present an integrated vision and robotic system that plays, and learns to play, simple physically-instantiated board games that are variants of TIC TAC TOE and HEXAP...
Andrei Barbu, Siddharth Narayanaswamy, Jeffrey Mar...
GECCO
2005
Springer
195views Optimization» more  GECCO 2005»
15 years 11 months ago
Evolving fuzzy decision tree structure that adapts in real-time
A fuzzy logic algorithm has been developed that automatically allocates electronic attack (EA) resources distributed over different platforms in real-time. The controller must be ...
James F. Smith III
LCN
2000
IEEE
15 years 10 months ago
Tree-Based Reliable Multicast in Combined Fixed/Mobile IP Networks
This paper proposes a solution to delivering multicast data reliably not only to/from fixed hosts but also to/from mobile hosts in combined fixed/mobile IP networks, particularl...
Wonyong Yoon, Dongman Lee, Chansu Yu, Myungchul Ki...
JAIR
2008
102views more  JAIR 2008»
15 years 6 months ago
An Ordinal Bargaining Solution with Fixed-Point Property
Shapley's impossibility result indicates that the two-person bargaining problem has no non-trivial ordinal solution with the traditional game-theoretic bargaining model. Alth...
Dongmo Zhang, Yan Zhang