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AAAI
2010
15 years 7 months ago
Symmetry Detection in General Game Playing
We develop a method for detecting symmetries in arbitrary games and exploiting these symmetries when using tree search to play the game. Games in the General Game Playing domain a...
Stephan Schiffel
AAAI
2010
15 years 7 months ago
Lifting Rationality Assumptions in Binary Aggregation
We consider problems where several individuals each need to make a yes/no choice regarding a number of issues and these choices then need to be aggregated into a collective choice...
Umberto Grandi, Ulle Endriss
AAAI
2004
15 years 7 months ago
Adding Time and Intervals to Procedural and Hierarchical Control Specifications
In this paper we introduce the language Golog+HTNT I for specifying control using procedural and HTN-based constructs together with deadlines and time restrictions. Our language s...
Tran Cao Son, Chitta Baral, Le-Chi Tuan
AAAI
2004
15 years 7 months ago
Towards Efficient Sampling: Exploiting Random Walk Strategies
From a computational perspective, there is a close connection between various probabilistic reasoning tasks and the problem of counting or sampling satisfying assignments of a pro...
Wei Wei, Jordan Erenrich, Bart Selman
AAAI
2004
15 years 7 months ago
Extending CP-Nets with Stronger Conditional Preference Statements
A logic of conditional preferences is defined, with a language which allows the compact representation of certain kinds of conditional preference statements, a semantics and a pro...
Nic Wilson