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JOLLI
2006
106views more  JOLLI 2006»
15 years 6 months ago
Knowledge Condition Games
Agents often interact strategically to meet conditions involving their own or other agents' knowledge. This interaction can be modeled using a new method of game construction...
Sieuwert van Otterloo, Wiebe van der Hoek, Michael...
AGENTS
2001
Springer
15 years 11 months ago
A fuzzy model of reputation in multi-agent systems
Agents are intended to interact in open systems where the knowledge about others (reputation) is incomplete and uncertain. Also, this knowledge about other agents is subjective si...
Javier Carbo Rubiera, José M. Molina L&oacu...
DLOG
2003
15 years 7 months ago
Wine Agent: Semantic Web Testbed Application
The Wine Agent is a demonstration system that uses an underlying domain ontology to provide suitable wines for a given meal. In doing so it serves as a testbed, not only for the l...
Eric I. Hsu, Deborah L. McGuinness
ATAL
2006
Springer
15 years 10 months ago
Temporal qualitative coalitional games
Qualitative Coalitional Games (QCGs) are a version of coalitional games in which an agent's desires are represented as goals which are either satisfied or unsatisfied, and ea...
Thomas Ågotnes, Wiebe van der Hoek, Michael ...
AAAI
2007
15 years 8 months ago
A Connectionist Cognitive Model for Temporal Synchronisation and Learning
The importance of the efforts towards integrating the symbolic and connectionist paradigms of artificial intelligence has been widely recognised. Integration may lead to more e...
Luís C. Lamb, Rafael V. Borges, Artur S. d'...