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» Proof and Computation in Geometry
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CGF
2005
69views more  CGF 2005»
15 years 6 months ago
Structure Preserving CAD Model Repair
There are two major approaches for converting a tessellated CAD model that contains inconsistencies like cracks or intersections into a manifold and closed triangle mesh. Surface ...
Stephan Bischoff, Leif Kobbelt
CGF
2005
78views more  CGF 2005»
15 years 6 months ago
The Occlusion Camera
We introduce the occlusion camera: a non-pinhole camera with 3D distorted rays. Some of the rays sample surfaces that are occluded in the reference view, while the rest sample vis...
Chunhui Mei, Voicu Popescu, Elisha Sacks
TSMC
2008
98views more  TSMC 2008»
15 years 6 months ago
A New Active Visual System for Humanoid Robots
In this paper, a new active visual system is developed, which is based on bionic vision and is insensitive to the property of the cameras. The system consists of a mechanical platf...
De Xu, Youfu Li, Min Tan, Yang Shen
TVCG
2008
104views more  TVCG 2008»
15 years 6 months ago
A Generic Scheme for Progressive Point Cloud Coding
In this paper, we propose a generic point cloud encoder that provides a unified framework for compressing different attributes of point samples corresponding to 3D objects with an ...
Yan Huang, Jingliang Peng, C. C. Jay Kuo, M. Gopi
VC
2008
95views more  VC 2008»
15 years 6 months ago
1001 Acquisition viewpoints: efficient and versatile view-dependent modeling of real-world scenes
Modeling is a severe bottleneck for computer graphics applications. Manual modeling is time consuming and fails to capture the complexity of real world scenes. Automated modeling b...
Mihai Mudure, Voicu Popescu