The Art Gallery Problem deals with determining the number of observers necessary to cover an art gallery room such that every point is seen by at least one observer. This problem ...
The nature of map generalization may be non-uniform along the length of an individual line, requiring the application of methods that adapt to the local geometry and the geographi...
Convex polygons in the plane can be defined explicitly as an ordered list of vertices, or given implicitly, for example by a list of linear constraints. The latter representation h...
We propose a general framework for the simulation of sounds produced by colliding physical objects in a virtual reality environment. The framework is based on the vibration dynami...
This paper describes a new method of combining ray-casting with segmentation. Volume rendering is performed at interactive rates on standard laptop computers, and visualizations in...