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» Proof and Computation in Geometry
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JEA
2006
90views more  JEA 2006»
15 years 6 months ago
Heuristics for estimating contact area of supports in layered manufacturing
Layered Manufacturing is a technology that allows physical prototypes of three-dimensional models to be built directly from their digital representation, as a stack of two-dimensi...
Ivaylo Ilinkin, Ravi Janardan, Michiel H. M. Smid,...
JVCA
2006
206views more  JVCA 2006»
15 years 6 months ago
Realistic human hand deformation
d Abstract) Jieun Lee, Seung-Hyun Yoon, and Myunng-Soo Kim Seoul National University, KOREA We present a new approach to realistic hand modeling and deformation with real-time per...
Jieun Lee, Seung-Hyun Yoon, Myung-Soo Kim
SIGPRO
2008
96views more  SIGPRO 2008»
15 years 6 months ago
A general scheme for velocity tomography
With the rapid development of X-ray source and detector technologies, multi-source scanners become a hot topic in the computed tomography (CT) field, which can acquire several pro...
Hengyong Yu, Ge Wang
SMA
2008
ACM
110views Solid Modeling» more  SMA 2008»
15 years 6 months ago
Probabilistic model of triangulation
This paper analyses the probability that randomly deployed sensor nodes triangulate any point within the target area. Its major result is the probability of triangulation for any p...
Xiaoyun Li, David K. Hunter
CAD
2005
Springer
15 years 6 months ago
Modeling wrinkles on smooth surfaces for footwear design
We describe two new shape operators that superimpose wrinkles on top of a smooth NURBS surface. Previous research studying wrinkles focused mostly on cloth modeling or in animatio...
Fu Jing, Ajay Joneja, Kai Tang