Abstract. It has recently been demonstrated that the fundamental computer vision problem of structure from motion with a single camera can be tackled using the sequential, probabil...
Javier Civera, Andrew J. Davison, J. M. M. Montiel
We present an optimal-time algorithm for computing (an implicit representation of) the shortest-path map from a fixed source s on the surface of a convex polytope P in three dime...
Triangle strips have been widely used for efficient rendering. It is NP-complete to test whether a given triangulated model can be represented as a single triangle strip, so many...
d Abstract] György Elekes Eötvös University Micha Sharir Tel Aviv University and New York University We first describe a reduction from the problem of lower-bounding the numbe...
We present a simple randomized scheme for triangulating a set P of n points in the plane, and construct a kinetic data structure which maintains the triangulation as the points of...