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» Proof and Computation in Geometry
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IBPRIA
2007
Springer
16 years 27 days ago
Dimensionless Monocular SLAM
Abstract. It has recently been demonstrated that the fundamental computer vision problem of structure from motion with a single camera can be tackled using the sequential, probabil...
Javier Civera, Andrew J. Davison, J. M. M. Montiel
COMPGEOM
2006
ACM
16 years 21 days ago
An optimal-time algorithm for shortest paths on a convex polytope in three dimensions
We present an optimal-time algorithm for computing (an implicit representation of) the shortest-path map from a fixed source s on the surface of a convex polytope P in three dime...
Yevgeny Schreiber, Micha Sharir
COMPGEOM
2004
ACM
16 years 5 days ago
Single-strip triangulation of manifolds with arbitrary topology
Triangle strips have been widely used for efficient rendering. It is NP-complete to test whether a given triangulated model can be represented as a single triangle strip, so many...
David Eppstein, M. Gopi
COMPGEOM
2010
ACM
15 years 11 months ago
Incidences in three dimensions and distinct distances in the plane
d Abstract] György Elekes Eötvös University Micha Sharir Tel Aviv University and New York University We first describe a reduction from the problem of lower-bounding the numbe...
György Elekes, Micha Sharir
COMPGEOM
2010
ACM
15 years 11 months ago
A kinetic triangulation scheme for moving points in the plane
We present a simple randomized scheme for triangulating a set P of n points in the plane, and construct a kinetic data structure which maintains the triangulation as the points of...
Haim Kaplan, Natan Rubin, Micha Sharir