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VVS
1998
IEEE
141views Visualization» more  VVS 1998»
15 years 11 months ago
3D Scan Conversion of CSG Models into Distance Volumes
A distance volume is a volume dataset where the value stored at each voxel is the shortest distance to the surface of the object being represented by the volume. Distance volumes ...
David E. Breen, Sean Mauch, Ross T. Whitaker
RT
1998
Springer
15 years 11 months ago
Efficient View-Dependent Image-Based Rendering with Projective Texture-Mapping
Abstract. This paper presents how the image-based rendering technique of viewdependent texture-mapping (VDTM) can be efficiently implemented using projective texture mapping, a fea...
Paul E. Debevec, Yizhou Yu, George Borshukov
SMILE
1998
Springer
15 years 11 months ago
From Ordinal to Euclidean Reconstruction with Partial Scene Calibration
Abstract. Since uncalibrated images permit only projective reconstruction, metric information requires either camera or scene calibration. We propose a stratified approach to proje...
Daphna Weinshall, P. Anandan, Michal Irani
SMILE
1998
Springer
15 years 11 months ago
Automatic 3D Model Construction for Turn-Table Sequences
As virtual worlds demand ever more realistic 3D models, attention is being focussed on systems that can acquire graphical models from real objects. This paper describes a system wh...
Andrew W. Fitzgibbon, Geoffrey Cross, Andrew Zisse...
VISUALIZATION
1997
IEEE
15 years 11 months ago
Multiresolution tetrahedral framework for visualizing regular volume data
We present a multiresolution framework, called Multi-Tetra framework, that approximates volume data with different levelsof-detail tetrahedra. The framework is generated through a...
Yong Zhou, Baoquan Chen, Arie E. Kaufman