In this paper we present decoupled deferred shading: a rendering technique based on a new data structure called compact geometry buffer, which stores shading samples independently...
We introduce the interactive system “Beady” to assist the design and construction of customized 3D beadwork. The user first creates a polygonal mesh model called the design m...
What are the primitives of visual perception? The early feature-analysis theory insists on it being a local-to-global process which has acted as the foundation of most computer vis...
We define an “enriched effect calculus” by extending a type theory for computational effects with primitives from linear logic. The new calculus, which generalises intuitionis...
The central problem in computational mechanism design is the tension between incentive compatibility and computational ef ciency. We establish the rst significant approximability ...
Christos H. Papadimitriou, Michael Schapira, Yaron...