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» Proof and Computation in Geometry
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VRST
2000
ACM
15 years 11 months ago
Interactive 3D modeling using only one image
For virtual reality systems, modeling of 3D objects and scenes is important and challenging. In this paper, we present an image-based interactive 3D modeling framework consisting ...
Sujin Liu, Zhiyong Huang
SIGGRAPH
1999
ACM
15 years 11 months ago
Optimization of Mesh Locality for Transparent Vertex Caching
Bus traffic between the graphics subsystem and memory can become a bottleneck when rendering geometrically complex meshes. In this paper, we investigate the use of vertex caching...
Hugues Hoppe
SIGGRAPH
1999
ACM
15 years 11 months ago
Subdivision Schemes for Fluid Flow
The motion of fluids has been a topic of study for hundredsof years. In its most general setting, fluid flow is governed by a system of non-linear partial differential equation...
Henrik Weimer, Joe D. Warren
VRML
1998
ACM
15 years 11 months ago
VRML in Architectural Construction Documents: A Case Study
The Virtual Reality Modeling Language (VRML) and the World Wide Web (WWW) offer new opportunities to communicate an architect’s design intent throughout the design process. We h...
Dace A. Campbell
SIGGRAPH
1997
ACM
15 years 11 months ago
Anatomically based modeling
We describe an improved, anatomically based approach to modeling and animating animals. Underlying muscles, bones, and generalized tissue are modeled as triangle meshes or ellipso...
Jane Wilhelms, Allen Van Gelder