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» Proof and Computation in Geometry
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DGCI
2008
Springer
15 years 8 months ago
Segmenting Simplified Surface Skeletons
A novel method for segmenting simplified skeletons of 3D shapes is presented. The so-called simplified Y-network is computed, defining boundaries between 2D sheets of the simplifie...
Dennie Reniers, Alexandru Telea
APVIS
2004
15 years 8 months ago
Inhomogeneous Force-Directed Layout Algorithms in the Visualisation Pipeline: From Layouts to Visualisations
The visualisation pipeline approach is a flexible and extensible technique for generating visualisations. The basic pipeline functions involve the capture and representation of da...
Neville Churcher, Warwick Irwin, Carl Cook
CGA
2006
15 years 6 months ago
MapShaper.org: A Map Generalization Web Service
: Despite recent advances in map-generalization tools and theories, this work has been slow to find its way into the hands of the map-making public. Mapshaper.org is a free-touse g...
Mark Harrower, Matt Bloch
CGA
2006
15 years 6 months ago
Declarative Optimization-Based Drama Management in Interactive Fiction
takes place in an abstract model, connected to therealgamebypassingmessagesbackandforth,asFigure2illustrates.ThegametellstheDMwhenplotpoints occur, and the DM tells the game when i...
Mark J. Nelson, Michael Mateas, David L. Roberts, ...
CGA
2007
15 years 6 months ago
Fast Simulation of Laplacian Growth
— Laplacian instability is the physical mechanism that drives pattern formation in many disparate natural phenomena. However, current algorithms for simulating this instability a...
Theodore Kim, Jason Sewall, Avneesh Sud, Ming C. L...