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VISUALIZATION
2003
IEEE
16 years 20 hour ago
Appearance-Preserving View-Dependent Visualization
In this paper a new quadric-based view-dependent simplification scheme is presented. The scheme provides a method to connect mesh simplification controlled by a quadric error metr...
Justin Jang, William Ribarsky, Christopher D. Shaw...
IMR
2003
Springer
15 years 12 months ago
A Local Cell Quality Metric and Variational Grid Smoothing Algorithm
A local cell quality metric is introduced and used to construct a variational functional for a grid smoothing algorithm. A maximum principle is proved and the properties of the loc...
Larisa Branets, Graham F. Carey
146
Voted
IMR
2003
Springer
15 years 12 months ago
Toward Quality Surface Meshing
This paper presents recent progress and extensions to TriQuaMesh (TQM) [1], targeted at providing good quality surface meshes: Increased robustness of the 1D mesh generator to han...
Jean Cabello
IMR
2003
Springer
15 years 12 months ago
When and Why Ruppert's Algorithm Works
An “adaptive” variant of Ruppert’s Algorithm for producing quality triangular planar meshes is introduced. The algorithm terminates for arbitrary Planar Straight Line Graph ...
Gary L. Miller, Steven E. Pav, Noel Walkington
128
Voted
IMR
2003
Springer
15 years 12 months ago
Mesh Refinement Based on the 8-Tetrahedra Longest- Edge Partition
The 8-tetrahedra longest-edge (8T-LE) partition of any tetrahedron is defined in terms of three consecutive edge bisections, the first one performed by the longest-edge. The ass...
Angel Plaza, Maria-Cecilia Rivara