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» Proof and Computation in Geometry
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CGA
2008
15 years 6 months ago
Legible Simplification of Textured Urban Models
Mesh simplification and discrete levels of detail (LOD) are wellstudied areas of research in computer graphics. However, until recently, most of the developed algorithms have focu...
Remco Chang, Thomas Butkiewicz, Caroline Ziemkiewi...
CGF
2008
340views more  CGF 2008»
15 years 6 months ago
Articulated Object Reconstruction and Markerless Motion Capture from Depth Video
We present an algorithm for acquiring the 3D surface geometry and motion of a dynamic piecewise-rigid object using a single depth video camera. The algorithm identifies and tracks...
Yuri Pekelny, Craig Gotsman
CGA
2006
15 years 6 months ago
Unscripted Narrative for Affectively Driven Characters
We discuss work carried out at the University of Salford (UK) and INESC-id (Portugal) on the design and implementation of interactive dramas in 3D graphics environments. We presen...
Ruth Aylett, Sandy Louchart, João Dias, Ana...
COMGEO
2007
ACM
15 years 6 months ago
Geometric dilation of closed planar curves: New lower bounds
Given two points on a closed planar curve, C, we can divide the length of a shortest connecting path in C by their Euclidean distance. The supremum of these ratios, taken over all...
Annette Ebbers-Baumann, Ansgar Grüne, Rolf Kl...
CORR
2007
Springer
182views Education» more  CORR 2007»
15 years 6 months ago
Triangulating the Real Projective Plane
We consider the problem of computing a triangulation of the real projective plane P2 , given a finite point set P = {p1, p2, . . . , pn} as input. We prove that a triangulation of...
Mridul Aanjaneya, Monique Teillaud